Endless Space Gold Introduction:
Endless Space, a turn-based strategy video game, was crafted and published by Amplitude Studios. It debuted on July 4, 2012, for Microsoft Windows and later on August 31 for Mac OS X. In this game, players assume control of fictional civilizations existing in the Space Age, and their task involves expanding their dominance through colonization and conquest. Remarkably, Endless Space achieved significant success, selling over a million copies and securing the Unity Golden Cube award in 2013. A sequel to the game, titled Endless Space 2, emerged in 2017.
Within Endless Space, players are presented with the choice of twelve distinctive civilizations, while also having the option to forge their own. The objective is to grow their interstellar empire and dominate the galaxy. To emerge victorious, players must satisfy specific conditions for different types of triumphs, such as Economic, Diplomatic, Expansionary, and Supremacy victories.
Gameplay:
Set around 3000 AD, the game unfolds in a distant future after the extinction of an advanced civilization known as the Endless. The primary empires in the galaxy strive to control and harness the Endless' technology for their individual agendas. The gameplay transpires across a procedurally generated galaxy map, accommodating up to eight players or AI opponents per game. Players establish colonies in various star systems, each containing up to six planets. Cosmic strings connect star systems, facilitating rapid travel between neighboring regions. Furthermore, players can recruit hero units as system administrators or fleet admirals, capitalizing on their distinct traits that can be enhanced through leveling up. Battles take place in a quasi-real-time environment, resembling a rock-paper-scissors mechanism.
Endless Space is a turn-based strategy experience set in 3000 AD. Each player, up to a maximum of eight per game, assumes leadership over one of nine distinct interstellar empires. Alternatively, players can design their own civilization by selecting traits corresponding to military, science, diplomacy, and hero units, among other aspects. The goal is to guide the chosen empire through centuries or even millennia, striving for diplomatic, scientific, or military dominance and working towards various victory conditions.
The game unfolds within a procedurally generated galaxy that can vary in size and shape based on the host player's preferences. Players commence with a single colonized capital system, linked to other systems via cosmic pathways serving as starship routes. Researching technologies from four distinct trees (military, science, expansion/exploration, and diplomacy) unlocks new ship types, planetary enhancements, and statistical modifiers. As the empire expands, access to strategic and luxury resources becomes available, which can be employed to upgrade ships, construct improvements, and engage in trade.
The game relies on four key resources for managing its economy: Food, Industry, Dust, and Science (collectively referred to as FIDS). Dust, a remnant of the Endless civilization, serves as currency. Balancing FIDS is crucial for rapid expansion, ship construction, and advanced technology research. An imbalanced FIDS distribution can lead to a low approval rating, impacting production efficiency. Adjusting the tax rate slider influences the approval rating, with lower taxes reducing Dust revenue.
Final Words:
Players can recruit hero units using Dust to serve as fleet commanders or system administrators. Each hero unit offers two unique bonuses, which can be upgraded further. Battle scenes in interstellar fleet conflicts adopt a quasi-real-time setup, akin to a complex game of rock-paper-scissors. Engagements occur in three stages: long-range, medium-range, and melee-range, with different weapons and ship systems performing differently as fleets draw closer. Fleet battles involve playing 'cards' that represent fleet-wide orders, such as attack, defend, tactics, sabotage, and engineering. These cards can counter opposing cards, introducing a strategic element. Fleet size, composition, and the presence of hero units influence combat effectiveness.
Endless Space became available for pre-purchase on May 2, 2012, via Steam. Pre-order customers gained access to alpha and beta builds ahead of the official launch. They also had the opportunity to contribute to the game's development through a feature called Games2Gether. The game was eventually released on July 4 on platforms like Steam and GamersGate. Special editions included the 'Admiral' edition with the original soundtrack and a forum badge, and the 'Emperor' Special Edition featuring the Admiral content, a ship skin pack, and an Endless hero.
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